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Software Behavior
Manifesto
TenetI

Tenet I of VI · Interface · 1 of 6

The interface is the visible edge of the product.

A serious product often depends on a layered stack — state, memory, permissions, timing, confidence, orchestration, recovery, visibility — that is doing much of the work. Memory has provenance, scope, freshness, expiry, correction, and deletion. Confidence needs measured evidence. Permission remains separate from both. To design a product is to design those layers and then let the visible surface express them clearly. Sketch early if it helps you think; the interface is often how the system becomes understandable. But do not let the screen become the only source of truth.

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Software Behavior · Manifesto · Tenet I

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